Quicktime Development Animation - Neural Tube: Difference between revisions

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| <qt>file=Neuraltube_001.mov‎|width=480px|height=500px|controller=true|autoplay=false</qt>
| <qt>file=Neuraltube_001.mov‎|width=480px|height=500px|controller=true|autoplay=false</qt>
| valign="top" |This animation of early neural development from week 3 onward shows the [[N#neural groove|neural groove]] fusing to form the [[N#neural tube|neural tube]].
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===Early Neural Development===
This animation of early neural development from week 3 onward shows the [[N#neural groove|neural groove]] fusing to form the [[N#neural tube|neural tube]].


'''View''' - Dorsolateral of the whole early embryo and yolk sac. Cranial (head) to top and caudal (tail) to bottom. Yolk sac is shown to the left.
'''View''' - Dorsolateral of the whole early embryo and yolk sac. Cranial (head) to top and caudal (tail) to bottom. Yolk sac is shown to the left.


Beginning with the  [[N#neural groove|neural groove]] initially fusing at the level of the 4th somite to form the  [[N#neural tube|neural tube]] and closing in both directions to leave 2 openings or neuropores: a [[C#cranial_neuropore|cranial neuropore]] (anterior neuropore) and a [[C#caudal_neuropore|caudal neuropore]] (posterior neuropore).
* Beginning with the  [[N#neural groove|neural groove]] initially fusing at the level of the 4th somite to form the  [[N#neural tube|neural tube]].
* Then closing in both directions to leave 2 openings or neuropores that close last
# [[C#cranial_neuropore|cranial neuropore]] (anterior neuropore).
[[C#caudal_neuropore|caudal neuropore]] (posterior neuropore).
* These neuropores are the last region of the neural tube to close and be lost from the embryo surface.
* In humans, the [[C#cranial_neuropore|cranial neuropore]] closes about 2 days before the [[C#caudal_neuropore|caudal neuropore]].
* Failure of these opens, or any part of the neural tube, to close are described as [[Abnormal Development - Folic Acid and Neural Tube Defects|neural tube defects]].
* The animation also shows as the embryo grows and folds it increases in size relative to the initial yolk sac. Note also the increasing number of somites over time.


The animation also shows as the embryo grows and folds it increases in size relative to the initial yolk sac. Note also the increasing number of somites over time.




:'''Links:''' [[Quicktime Development Animation - Neural Tube|Quicktime]] | [[Media:Neuraltube_001.mov|Quicktime movie]] | [[Development Animation - Neural Tube|Flash]] | [[Neural_System_Development|Neural Development]] |  [[Lecture_-_Ectoderm_Development|Lecture - Early Neural Development]]


:'''Links:''' [[Media:Neuraltube_001.mov|Quicktime version]] | [[2010 Lecture 6|Lecture - Early Neural Development]]


Remember to use the [[:File:Flash-movie-controller.jpg|control bar features]] if it plays too fast.


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Revision as of 10:12, 4 October 2011

width=480px|height=500px|controller=true|autoplay=false</qt>

Early Neural Development

This animation of early neural development from week 3 onward shows the neural groove fusing to form the neural tube.

View - Dorsolateral of the whole early embryo and yolk sac. Cranial (head) to top and caudal (tail) to bottom. Yolk sac is shown to the left.

  • Beginning with the neural groove initially fusing at the level of the 4th somite to form the neural tube.
  • Then closing in both directions to leave 2 openings or neuropores that close last
  1. cranial neuropore (anterior neuropore).
  2. caudal neuropore (posterior neuropore).
  • These neuropores are the last region of the neural tube to close and be lost from the embryo surface.
  • In humans, the cranial neuropore closes about 2 days before the caudal neuropore.
  • Failure of these opens, or any part of the neural tube, to close are described as neural tube defects.
  • The animation also shows as the embryo grows and folds it increases in size relative to the initial yolk sac. Note also the increasing number of somites over time.


Links: Quicktime | Quicktime movie | Flash | Neural Development | Lecture - Early Neural Development


Remember to use the control bar features if it plays too fast.


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